Crystal Cubes What started as a "make Tetris in
one day" thing, ended up being a one-month project
displaying advanced graphics in a game environment. with
dual-refractive glass cubes, shadowmaps and post
processing effects, this game will really test your GPU'
fillrate ;)
Sounds and music has been kindly provided by the
professional musician and technician,
Christoffer M.
Jespersen.
The game was developed in Visual C++, using Bass
audio library and ODE physics library.
The game needs a Geforce 6600 or something similar.
Below that, disable some of the effects.
Download Crystal Cubes
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